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Devlog
Dev Diary 3: Next Up
September 20, 2021
by
DukeLeto42
Hi everyone! It's been a while since I've given you an update due to several things dragging me away from development, but now I'm (hopefully) back to a point where I can continue. So, what's next? Fi...
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Release 0.0.2
August 24, 2021
by
DukeLeto42
Apologies about the late release, everyone! Release 0.0.2 is now available. The change log: Visual Addition of river to the map, at its minimum extent Addition of first level of wetland visual Gamepla...
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Dev Diary 2: Visual Planning
August 15, 2021
by
DukeLeto42
Greetings! It's been a fairly strange few weeks, so I haven't set aside as much time for Cloister Cards as I'd like, but there's still some new things to tell you all about. Last time, I left you all...
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Dev Diary 1: Looking Forward
August 02, 2021
by
DukeLeto42
All right, we're now about a week out from the opening of early access for Cloister Cards, so let's get an overview of where I'm at. First of all, a quite overview of the long-term plan. There will be...
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Welcome to Cloister Cards
July 24, 2021
by
DukeLeto42
Hello all, and welcome to the first release of Cloister Cards, an ongoing project of mine and my first release on itch.io! I suppose it would be a good idea to introduce myself, as the sole developer...
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